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[personal profile] deborah
Jason McIntosh ([twitter.com profile] JmacDotOrg) interviewed my household about the way we play videogames: "Play of the Light #11 - The Freaks on group-playing single-player RPGs." This is vaguely connected to accessibility, just because we touch, somewhat, on how we play in a way that doesn't use my hands, although that's not the focus.

Date: 2017-01-21 02:04 pm (UTC)
yendi: (Default)
From: [personal profile] yendi
I didn't make it to that panel, alas -- the drawback to being at the Assistant Div Head level means less time for the actual con, more for working. But the feedback so far has been great!

I really like what I've heard about the Hunt (from A and from one of the Kingdom of Loathing devs, who talked about it on their video games podcast). The theme sounded awesome, and the Settlers of Catan IF puzzle sounds like one I'll really want to try if it gets released (ditto the 7 Wonders one).

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Gnomic Utterances. These are traditional, and are set at the head of each section of the Guidebook. The reason for them is lost in the mists of History. They are culled by the Management from a mighty collection of wise sayings probably compiled by a SAGE—probably called Ka’a Orto’o—some centuries before the Tour begins. The Rule is that no Utterance has anything whatsoever to do with the section it precedes. Nor, of course, has it anything to do with Gnomes.

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