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Gnomic Utterances. These are traditional, and are set at the head of each section of the Guidebook. The reason for them is lost in the mists of History. They are culled by the Management from a mighty collection of wise sayings probably compiled by a SAGE—probably called Ka’a Orto’o—some centuries before the Tour begins. The Rule is that no Utterance has anything whatsoever to do with the section it precedes. Nor, of course, has it anything to do with Gnomes.
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Date: 2012-03-25 05:53 pm (UTC)In the second part she meets someone who goes "okay you're a hero, you got in. But that hasn't changed anything for *the rest of us* who were in your position. You won a place in the system, congrats, but that hasn't changed the way the system works." and the rest of the book goes ahead and deals with that.
It's not quite the same as what you describe, but it's one of the few I can think of that's addressed the point of the protagonist winning doesn't automatically equate to progress, or them being *right*.
I have a vague idea that I may have seen fantasy series where the protagonist gets things wrong -- but usually it's to show that the protagonist was pretty spoiled near the beginning and grows up, or it's a inaccurate / biased narrator thing, and not *quite* along the lines of what you're referring to.